Monitoring Quarter

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Data Gathering Quarter (hereinafter, the Quarter) is the first of four lectures of Operations Quadrivium (hereinafter, the Quadrivium):

The Quadrivium is the first of seven modules of Septem Artes Administrativi, which is a course designed to introduce its learners to general concepts in business administration, management, and organizational behavior.


Outline

The predecessor lecture is Chief Execution Quarter.

  1. Data source. A place, person, or thing from which data comes or can be obtained.
  2. Data-gathering tool. An tangible or software implement used to carry out gathering of data.
  3. Data-gathering technique. An established procedure for carrying out gathering of data.
    • Meeting. An occasional or arranged gathering of people for informational, emotional, or physical exchanges; particularly, this gathering can serve as a data-gathering technique.
    • Interview. A data-gathering technique that represents an arranged meeting of people face-to-face, especially for consultation or other informational exchange.
    • Town hall meeting. A data-gathering technique that represents an informal public meeting where information can be relayed, issues can be discussed, or employees can be brought together to celebrate accomplishments.
    • Workshop. An event and/or space at which one person or more people engage in working on a particular subject or subjects; if two or more people engage, the workshop can serve as a data-gathering technique.
    • Observation. The data-gathering technique that is based on watching something or someone; an observation can also be a statement based on something one has seen, heard, or noticed.
    • Document research. The data-gathering technique that is based on a systematic study of documents in order to gather data.
    • Media research. The data-gathering technique that is based on a systematic study of audio- and visual- materials in order to gather data.
    • Event-based research. The data-gathering technique that is based on a systematic study of behavior of people at arranged events such as pooling, sampling, and/or querying, either virtual or physical, undertaken in order to gather data primarily of the results of their behavior.
    • Inspection. The data-gathering technique that is based on careful examination of something in order to either learn about its features or check whether its features confirm its specifications.
    • Testing. The data-gathering technique that is based on taking measures to check the performance and/or reliability of somebody, especially before making agreements, or something, especially before putting it into widespread use or practice.
  • Assumption. The factor that, for planning purposes, is considered to be true, real, or certain. Assumptions affect all aspects of project planning, and are part of the progressive elaboration of the project. Project teams frequently identify, document, and validate assumptions as part of their planning process. Assumptions generally involve a degree of risk.
  • Environmental scanning. Screening information to detect emerging trends.
  • Benchmarking. The search for the best practices among competitors or noncompetitors that lead to their superior performance.
  • Benchmark. The standard of excellence against which to measure and compare.
  • Information gathering. The stage of creative behavior when possible solutions to a problem incubate in an individual's mind.
  • Market research. The activity of gathering information about both or either consumers' needs and preferences and/or sellers' products on the market. Sometimes, the research is considered being the first phase of the market analysis.
  1. Enterprise effort. A determined attempt or a set of attempts undertaken in order to create outcomes of a work package, task, activity, project, operations, and/or enterprise.
    • Work package.
    • Task.
    • Activity.
    • Project. One or more enterprise efforts undertaken in order to create a unique deliverable, most features of which can be identified before the development starts.
    • Operations (or Ongoing operations). Repetitive enterprise efforts undertaken in order to create a specified deliverable or a batch of specified deliverables using already designed process.
    • DevOps. Practice and a set of concepts, based on that practice, that define culture of unifying software development (Dev) and software operations (Ops). Its signature toolchain represents a chain of tools that fit one of the following categories: (a) Code, (b) Build, (c) Test, (d) Package, (e) Release, (f) Configure, and (e) Monitor.
  2. Enterprise discovery. All activities resulted in obtaining of any data relevant to further effort development undertaken in order to achieve the effort goal or goals.
    • Activity. The smallest portion of an enterprise effort that has its own name, input, description, timeframe, and measurable result.
    • Data. Factual communications, raw documents, unprocessed measurements, and/or recorded observations collected for further analysis in order to create information.
    • Enterprise data. All data needed to administer the enterprise effort.
    • Goal (objective). Desired outcome or target.
    • Enterprise goal. A desired outcome towards which the enterprise effort is directed.
    • Enterprise objective. A measureable step taken in order to achieve the enterprise goal.
    • Means-end chain. An integrated network of goals in which the accomplishment of goals at one level serves as the means for achieving the goals, or ends, at the next level.*Problem formulation. The stage of creative behavior that involves identifying a problem or opportunity requiring a solution that is as yet unknown.
    • Problem. A discrepancy between the current state of affairs and some desired state or, in other words, an obstacle that makes it difficult to achieve a desired goal or purpose.

The successor lecture is Business Analysis Quarter.

Materials

Recorded audio

Recorded video

Live sessions

Texts and graphics

See also