Difference between revisions of "Human factor"
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A [[human factor]] (hereinafter, the ''Factor'') is an individual's characteristic such as appearance, attitude, capacity, habit, and motivation that contributes to this individual's interaction with his or her surrounding cultures, systems, environments, and other human beings, and, consequently, impacts his or her performance. | A [[human factor]] (hereinafter, the ''Factor'') is an individual's characteristic such as appearance, attitude, capacity, habit, and motivation that contributes to this individual's interaction with his or her surrounding cultures, systems, environments, and other human beings, and, consequently, impacts his or her performance. | ||
− | [[ | + | [[Ergonomics]] (alternatively known as [[ergonomics|human factors]]) is the scientific discipline of studying interactions between humans and external systems, including [[human-computer interaction]] ([[human-computer interaction|HCI]]). When applied to design, the study of [[ergonomics]] ([[Ergonomics|human factors]]) seeks to optimize both human well-being and system performance. |
Revision as of 16:48, 17 October 2019
A human factor (hereinafter, the Factor) is an individual's characteristic such as appearance, attitude, capacity, habit, and motivation that contributes to this individual's interaction with his or her surrounding cultures, systems, environments, and other human beings, and, consequently, impacts his or her performance.
Ergonomics (alternatively known as human factors) is the scientific discipline of studying interactions between humans and external systems, including human-computer interaction (HCI). When applied to design, the study of ergonomics (human factors) seeks to optimize both human well-being and system performance.
Categories
The Factor is an individual's:
- Physical property.
- Cognitive property.
- Social behavior.