Difference between revisions of "Surroundings of Projects"

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[[File:Cnm-digital.png|400px|thumb|right|[[CNM Cyber suite]]s]][[Nature of Projects]] (hereinafter, the ''Lectio'') is the [[lectio|lesson part]] of '''[[Project Work Essentials]]''' [[lesson]] that introduces its participants to [[project management]] concepts. This ''lesson'' belongs to the ''CNMCT Entrance'' section of the [[CNM Cyber Placement]].
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[[File:Cnm-digital.png|400px|thumb|right|[[CNMCyber suite]]s]][[Surroundings of Projects]] (hereinafter, the ''Lectio'') is the [[lectio|lesson part]] of '''[[Project Work Essentials]]''' [[lesson]] that introduces its participants to [[project management]] concepts. This ''lesson'' belongs to the ''CNMCT Entrance'' section of [[CNMCyber Bootcamps]].
  
  
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===Script===
 
===Script===
:Any development of a unique [[work product]] can be defined as a [[project]]. An adjective, ''unique'', means one-of-a-kind and indicates something that this developer has never created before. Landing a new job, modification of a [[business]], and re-designing a [[website]] could serve as examples of projects.
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:[[Project environment]]s are those natural and human-made surroundings in which those who work on a [[project]] perform. The most important ones are those surroundings that impact or may impact the [[project cost]], [[project timeline]], and/or [[work product]].
  
:Developments of those ''work products'' that this developer has already created are called [[operations]]. Production of thousands of smartphones of the same model is an ''operation''. Launching a new model of a smartphone is a ''project''.
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:[[Project cost]]s are money that are spent to complete the project. [[Project budget]]s are those financial plans that estimate ''project costs''. Unexpected expenses, increased costs, or inability to pay on time may negatively impact the performance on a ''project''.
  
:In real life, each of us has worked on various projects even without realizing that. Have you ever bought something that lasts for long time? Let say, a bicycle? That was a ''project.'' Have you ever sold your old bike? Unless you work as a seller in a used bike store, that was a ''project'' as well.
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:[[Project timeline]]s are linear representations or displays of chronological order of project [[milestone]]s. [[Project schedule]]s are those temporal plans that estimate when the needed resources be received, [[work product]]s be completed, and [[deliverable]]s be shipped.
  
:In the [[corporate world]], ''projects'' usually involve several people; some of them last many years. Projects vary because their [[work product]]s, [[project budget|budget]]s, [[project schedule|schedule]]s, [[enterprise factor]]s, [[project asset]]s, and [[project environment|environment]]s vary.
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:A [[work product]] is a [[solution]], component of a solution, or any other output from any endeavor. Usually, a ''work product'' is a [[deliverable]], but not every ''work product'' becomes a ''deliverable''. A ''deliverable'' is any ''work product'' that one party has agreed to deliver to another.
  
:A [[work product]] is any output from any endeavor. Usually, a ''work product'' is a [[deliverable]], but not every ''work product'' becomes a ''deliverable''. A ''deliverable'' is any ''work product'' that one party has agreed to deliver to another.
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:When it comes to development of ''work products'', the main question is whether this development is controllable. For instance, whether the raw materials or parts can be available on time. Or whether development requires special conditions such as [[security clearance]]s of the developers. Finally, whether developers generally know how to develop the ''work product''.
  
:''Work products'' are too diverse to have a single classification, but, when it comes to their development, the main question is whether the developers know how to develop it.
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:The project surroundings are too diverse to have a single classification. Here, we will contrast [[internal environment|internal]] vs [[external environment|external]], as well as [[controllable environment|controllable]] vs [[uncontrollable environment]]s.
  
:[[Known work product]]s are those [[work product]]s such as constructions,
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:[[File:External-environment.png|400px|thumb|right|[[External environment]]]][[External environment]]s are ''environments'' beyond the borders of the [[enterprise]]. For instance, rapid changes in [[economy]], [[demography]], [[nature]], [[law]]s, [[industry]], and [[technology]] may positively or negatively impact [[project work]]s.
  
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:[[Internal environment]]s are ''environments'' within the borders of the [[enterprise]]. They include [[project asset]]s and [[enterprise factor]]s.
  
[[project budget|budget]]s, [[project schedule|schedule]]s, [[enterprise factor]]s, [[project asset]]s, and [[project environment|environment]]s
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:[[Project asset]]s are those organizational resources that a worker or a team can use while working on a [[project]]. The assets are not necessarily monetary. Contents of [[CNM Wiki]] are some of those resources. When you work on your task as a part of [[CNMCyber Team]], you can use any of those contents; you may also choose not to use any.
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:[[Enterprise factor]]s are those conditions that direct and constrain [[project work]]; these conditions are imposed by either the [[organizational culture]]s or organizational [[workforce]]. When you work on a ''project'', these conditions are not under your immediate control.
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:For example, [[CNMCyber Team]] uses [[CNM Wiki]] for its work on requirements. You may like it or not, but, if you work on requirements as a part of the ''Team'', you have to use the ''Wiki''.
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:Similarly, you cannot change [[Personality|personalities]] of your teammates, their approaches to work, or even availability. People are people. They get sick, face family situations, and/or change their employment.
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:However, environmental impacts on a ''project'' don't depend on whether sources of challenges are in ''external'' or ''internal'' environments. The impacts depend on whether the project's environment is [[controllable environment|controllable]] and, if it does, whether it is controlled.
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:Project staffers cannot prevent anyone who works on the project from being sick, for instance, but if a backup plan exists, such a sickness will not be disruptive.
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:[[Uncontrollable environment]]s cannot be certain and predictable. Vice versa, [[controllable environment]]s are so. However, it still takes a [[project coordinator]], [[project manager]], or someone else to make them controlled.
  
 
===Key terms===
 
===Key terms===
:[[Work product]], [[project budget]], [[project schedule]], [[enterprise factor]]s, [[project asset]]s
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:[[Project environment]], [[project cost]], [[project budget]], [[project timeline]], [[project schedule]], [[work product]], [[deliverable]], [[internal environment]], [[project asset]], [[enterprise factor]], [[external environment]], [[controllable environment]], [[uncontrollable environment]]
  
 
===Closing===
 
===Closing===
:
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:Usage of [[CNM Agile]] framework for developments in [[CNMCyber]] can be best classified as:
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<ol type="a"><li>[[Project asset]].</li><li>[[Enterprise factor]].</li><li>[[Project environment]].</li><li>All of the other substantive answers are correct.</li>
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The successor [[lectio]] is '''[[What Project Work Is]]'''.
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The successor [[lectio]] is '''[[Stages of Project Work]]'''.
  
 
==Presentations==
 
==Presentations==

Latest revision as of 02:57, 21 October 2023

Surroundings of Projects (hereinafter, the Lectio) is the lesson part of Project Work Essentials lesson that introduces its participants to project management concepts. This lesson belongs to the CNMCT Entrance section of CNMCyber Bootcamps.


Content

The predecessor lectio is Developments at the Wiki.

Script

Project environments are those natural and human-made surroundings in which those who work on a project perform. The most important ones are those surroundings that impact or may impact the project cost, project timeline, and/or work product.
Project costs are money that are spent to complete the project. Project budgets are those financial plans that estimate project costs. Unexpected expenses, increased costs, or inability to pay on time may negatively impact the performance on a project.
Project timelines are linear representations or displays of chronological order of project milestones. Project schedules are those temporal plans that estimate when the needed resources be received, work products be completed, and deliverables be shipped.
A work product is a solution, component of a solution, or any other output from any endeavor. Usually, a work product is a deliverable, but not every work product becomes a deliverable. A deliverable is any work product that one party has agreed to deliver to another.
When it comes to development of work products, the main question is whether this development is controllable. For instance, whether the raw materials or parts can be available on time. Or whether development requires special conditions such as security clearances of the developers. Finally, whether developers generally know how to develop the work product.
The project surroundings are too diverse to have a single classification. Here, we will contrast internal vs external, as well as controllable vs uncontrollable environments.
External environments are environments beyond the borders of the enterprise. For instance, rapid changes in economy, demography, nature, laws, industry, and technology may positively or negatively impact project works.
Internal environments are environments within the borders of the enterprise. They include project assets and enterprise factors.
Project assets are those organizational resources that a worker or a team can use while working on a project. The assets are not necessarily monetary. Contents of CNM Wiki are some of those resources. When you work on your task as a part of CNMCyber Team, you can use any of those contents; you may also choose not to use any.
Enterprise factors are those conditions that direct and constrain project work; these conditions are imposed by either the organizational cultures or organizational workforce. When you work on a project, these conditions are not under your immediate control.
For example, CNMCyber Team uses CNM Wiki for its work on requirements. You may like it or not, but, if you work on requirements as a part of the Team, you have to use the Wiki.
Similarly, you cannot change personalities of your teammates, their approaches to work, or even availability. People are people. They get sick, face family situations, and/or change their employment.
However, environmental impacts on a project don't depend on whether sources of challenges are in external or internal environments. The impacts depend on whether the project's environment is controllable and, if it does, whether it is controlled.
Project staffers cannot prevent anyone who works on the project from being sick, for instance, but if a backup plan exists, such a sickness will not be disruptive.
Uncontrollable environments cannot be certain and predictable. Vice versa, controllable environments are so. However, it still takes a project coordinator, project manager, or someone else to make them controlled.

Key terms

Project environment, project cost, project budget, project timeline, project schedule, work product, deliverable, internal environment, project asset, enterprise factor, external environment, controllable environment, uncontrollable environment

Closing

Usage of CNM Agile framework for developments in CNMCyber can be best classified as:
  1. Project asset.
  2. Enterprise factor.
  3. Project environment.
  4. All of the other substantive answers are correct.

  5. The successor lectio is Stages of Project Work.

    Presentations

    Slideshow

    Video