Difference between revisions of "Communication Quarter"

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[[Communication Quarter]] (hereinafter, the ''Quarter'') is the first of four lectures of [[Operations Quadrivium]] (hereinafter, the ''Quadrivium''):
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[[Communication Quarter]] (hereinafter, the ''Quarter'') is the first of four lectures of [[Social Quadrivium]] (hereinafter, the ''Quadrivium''):
 
*The ''Quarter'' is designed to introduce its learners to [[enterprise discovery]], or, in other words, to concepts related to obtaining data needed to administer the [[enterprise effort]]; and
 
*The ''Quarter'' is designed to introduce its learners to [[enterprise discovery]], or, in other words, to concepts related to obtaining data needed to administer the [[enterprise effort]]; and
 
*The ''Quadrivium'' examines concepts of administering various types of enterprises known as [[enterprise administration]] as a whole.
 
*The ''Quadrivium'' examines concepts of administering various types of enterprises known as [[enterprise administration]] as a whole.

Revision as of 21:52, 19 April 2018

Communication Quarter (hereinafter, the Quarter) is the first of four lectures of Social Quadrivium (hereinafter, the Quadrivium):

The Quadrivium is the first of seven modules of Septem Artes Administrativi, which is a course designed to introduce its learners to general concepts in business administration, management, and organizational behavior.


Outline

The predecessor lecture is Worker Productivity Quarter.

Concepts

  1. Communication. The transfer and the understanding of meaning.
  2. Nonverbal communication. Communication transmitted without words.
    • Body language. Gestures, facial configurations, and other body movements that convey meaning.
  3. Oral communication.
    • Verbal intonation. An emphasis given to words or phrases that conveys meaning.
    • Active listening. Listening for full meaning without making premature judgments or interpretations.
  4. Communication process. The steps between a data source and a data receiver that results in the transfer and understanding of meaning. In other words, communication process is a set of activities involved in transferring meaning from one person to another.
    • Message. A purpose to be conveyed.
    • Encoding. Converting a message into symbols.
    • Decoding. Retranslating a sender's message.
    • Noise. Any disturbances that interfere with the transmission, receipt, or feedback of a message.
  5. Channel. The medium a message travels along.
    • Informal channel. A communication channel that is created spontaneously and that emerges as a response to individual choices.
    • Formal channel. A communication channel established by an organization to transmit messages related to the professional activities of members.
  6. Channel richness. The amount of information that can be transmitted during a communication episode.
  7. Communication network. The variety of patterns of vertical and horizontal flows of enterprise communication.
  8. Enterprise communication. All the patterns, networks, and systems of communication within an organization.
  9. Level-to-level communication.
  10. Cultural context.
    • High-context culture. A culture that relies heavily on nonverbal and subtle situational cues in communication.
    • Low-context culture. A culture that relies heavily on words to convey meaning in communication.
  11. Communication apprehension. Undue tension and anxiety about oral communication, written communication, or both.
  12. Social media. Forms of electronic communication through which users create online communities to share ideas, information, personal messages, and other content.
  13. Reporting.
  14. Reporting principle.
  15. Repository. A real or virtual facility where all information on a specific topic is stored and is available for retrieval.
    • Interoperability. Ability of systems to communicate by exchanging data or services.
  16. Stakeholder communication need.
  17. Data interchange.

Methods

Instruments

Practices

The successor lecture is Social Rationale Quarter.

Materials

Recorded audio

Recorded video

Live sessions

Texts and graphics

See also