Difference between revisions of "Business Modeling Quarter"

From CNM Wiki
Jump to: navigation, search
(Concepts)
(Concepts)
Line 33: Line 33:
 
#*[[Internet of things]]. Allows everyday "things" to generate and store and share data across the Internet.
 
#*[[Internet of things]]. Allows everyday "things" to generate and store and share data across the Internet.
 
#*[[Sharing economy]]. Business arrangements that are based on people sharing something they own or providing a service for a fee.
 
#*[[Sharing economy]]. Business arrangements that are based on people sharing something they own or providing a service for a fee.
 +
 +
*[[Departmentalization]]. The basis by which jobs are grouped together.
 +
*[[Departmentalization]]. The basis by which jobs in an [[organization]] are grouped together.
  
 
#'''[[Corporate strategy]]'''. An organizational strategy that determines what businesses a company is in or wants to be in, and what it wants to do with those businesses.
 
#'''[[Corporate strategy]]'''. An organizational strategy that determines what businesses a company is in or wants to be in, and what it wants to do with those businesses.

Revision as of 02:55, 23 March 2018

Business Modeling Quarter (hereinafter, the Quarter) is the first of four lectures of Operations Quadrivium (hereinafter, the Quadrivium):

The Quadrivium is the first of seven modules of Septem Artes Administrativi, which is a course designed to introduce its learners to general concepts in business administration, management, and organizational behavior.


Outline

The predecessor lecture is Feasibility Study Quarter.

Concepts

  1. Business model. The part of one or more business strategies that suggests how an enterprise is going to make money in one or more of its businesses. The business model usually answers two key questions: how the enterprise is going to earn money and how it is going to spend.
    • Model. An abstraction of reality, a simplified representation of some real-world phenomenon.
  2. Competitive strategy. A strategy for how an organization will compete in one or more of its businesses.
  3. Value chain. The entire series of organizational work activities that add value to each step from raw materials to finished product.
    • Value. The performance characteristics, features, and attributes, and any other aspects of goods and services for which customers are willing to give up resources.
    • Service profit chain. The service sequence from employees to customers to profit.
    • Technology. The way in which an organization transfers its inputs into outputs.
    • Cloud computing. Refers to storing and accessing data on the Internet rather than a computer's hard drive or a company's network.
    • Internet of things. Allows everyday "things" to generate and store and share data across the Internet.
    • Sharing economy. Business arrangements that are based on people sharing something they own or providing a service for a fee.
  1. Corporate strategy. An organizational strategy that determines what businesses a company is in or wants to be in, and what it wants to do with those businesses.
  1. Strategic plan. A plan that applies to the entire organization and establishes the organization's overall goals.
    • Strategy. The plan for how the organization will do what it's in business to do, how it will compete successfully, and how it will attract and satisfy its customers in order to achieve its goals.
    • Strategic flexibility. The ability to recognize major external changes, to quickly commit resources, and to recognize when a strategic decision was a mistake.

Instruments

  1. Business Model Canvas.

The successor lecture is Chief Execution Quarter.

Materials

Recorded audio

Recorded video

Live sessions

Texts and graphics

See also