Careerprise Employment
WorldOpp Employment (alternatively known as WorldOpp apprenticeship and WorldOpp Fellowship; hereinafter, the Employment) is the process in which graduates from WorldOpp Bootcamp start out as apprentices working part-time for WorldOpp Fellow Staff, later become full-time employees, and finally move to independent work for their own companies and/or other employers.
Education is another vital part of the Employment. At this stage, however, no single curriculum exists; learning plans are crafted for every WorldOpp fellow individually.
The Employment is the final stage of WorldOpp Pipeline.
Contents
Curriculum
When the fellows get fully employed, they can still receive accounting, administrative, financial, legal, managerial, marketing, and technology support.
For accountants
For business analysts
For executive administrators
Information technology
Project management
These fellows are employees of local companies that support the programme. Their compensation depends on the employer's payroll schedule; however, the fellows often receive some portion of what skilled workers are paid. Traditionally, the fellows are placed in project manager, business analyst, Scrum master, product owner, and tech lead jobs.
In addition, you will be supported administratively, financially, legally, managerially, and technologically as long as you are in the program.
Stages
In-house employment
- What is a combination of training and work?
- It depends on many factors. The combination of formal training and work for WorldOpp fellows can be expressed by the following table:
Week # Activities Student hours Work hours 1 WorldOpp Orientation, WorldOpp Placement Seminar Not defined 0 2‑6 WorldOpp Bootcamp 40 7 WorldOpp Employment: (a) 279 hours of relevant training and (b) 81 hours of work as a business analyst, account manager, and/or partner liaison 35 5 8 34 6 9 33 7 10 32 8 11 31 9 12 30 10 13 29 11 14 28 12 15 27 13 16 WorldOpp Employment: (a) 80 hours of work as a systems engineer, solution architect, and/or information architect and (b) 120 hours of relevant training 26 14 17 25 15 18 24 16 19 23 17 20 22 18 21 WorldOpp Employment: (a) 82 hours of work as a product designer, product owner, and/or content manager and (b) 78 hours of relevant training 21 19 22 20 20 23 19 21 24 18 22 25 WorldOpp Employment: (a) 72 hours of work as a UX designer, usability analyst, and/or graphic designer and (b) 48 hours of relevant training 17 23 26 16 24 27 15 25 28 WorldOpp Employment: (a) 81 hours of work as a procurement manager, contracts administrator, and/or business buyer and (b) 39 hours of relevant training 14 26 29 13 27 30 12 28 31 WorldOpp Employment: (a) 90 hours of work as a project manager, team lead, and/or Scrum Master and (b) 30 hours of relevant training 11 29 32 10 30 33 9 31 34 WorldOpp Employment: (a) 65 hours of work as a configuration manager, DevOps engineer and (b) 15 hours of relevant training 8 32 35 7 33 36 WorldOpp Employment: (a) 69 hours of work as a business administrator and/or functional manager and (b) 11 hours of relevant training 6 34 37 5 35 38 and further Individualized activities within WorldOpp Employment