Individual Decisions Quarter
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Human Decisions Quarter (hereinafter, the Quarter) is the first of four lectures of Operations Quadrivium (hereinafter, the Quadrivium):
- The Quarter is designed to introduce its learners to enterprise discovery, or, in other words, to concepts related to obtaining data needed to administer the enterprise effort; and
- The Quadrivium examines concepts of administering various types of enterprises known as enterprise administration as a whole.
The Quadrivium is the first of seven modules of Septem Artes Administrativi, which is a course designed to introduce its learners to general concepts in business administration, management, and organizational behavior.
Contents
Outline
The predecessor lecture is Human Motivations Quarter.
- Individual decision making
- Allostasis. Working to change behavior and attitude to find stability.
- Bounded rationality. Decision making that is rational, but limited (bounded) by an individual's ability to process information.
- Bounded rationality. A process of making decisions by constructing simplified models that extract the essential features from problems without capturing all their complexity.
- Conceptual skill. The ability to think and to conceptualize about abstract and complex situations.
- Conformity. The adjustment of one's behavior to align with the norms of the group.
- Counterproductive work behavior. Actions that actively damage the organization, including stealing, behaving aggressively toward coworkers, or being late or absent.
- Counterproductive workplace behavior. Any intentional employee behavior that is potentially damaging to the organization or to individuals within organization.
- Counterproductivity. Actions that actively damage the organization, including stealing, behaving aggressively toward coworkers, of being late or absent.
- Decision criteria. Criteria that define what's important or relevant to resolving a problem.
- Decision. A choice among two or more alternatives.
- Decision. A choice made from among two or more alternatives.
- Design thinking. Approaching management problems as designers approach design problems.
- Escalation of commitment. An increased commitment to a previous decision despite evidence it may have been wrong.
- Escalation of commitment. An increased commitment to a previous decision in spite of negative information.
- Ethical dilemma. A situation in which individuals are required to define right and wrong conduct.
- Exit. Dissatisfaction expressed through behavior directed toward leaving the organization.
- Certainty. A situation in which a decision maker can make accurate decisions because all outcomes are known.
- General mental ability. An overall factor of intelligence, as suggested by the positive correlations among specific intellectual ability dimensions.
- Heuristic. A rule of thumb that decision makers use to simplify decision making.
- Intuition. An instinctive feeling not necessarily supported by research.
- Intuitive decision making. Decision making on the basis of experience, feelings, and accumulated judgment.
- Intuitive decision making. An unconscious process created out of distilled experience.
- Intention. A decision to act in a given way.
- Nonprogrammed decision. A unique and nonrecurring decision that requires a custom-made solution.
- Programmed decision. A repetitive decision that can be handled by a routine approach.
- Rationale. A reasoning characterized by making consistent, value-maximizing choices within specified constraints.
- Rational decision making. Decision making that produces choices that are logical and consistent and maximize value.
- Rational decision-making model. A decision-making model that describes how individuals should behave in order to maximize some outcome.
- Quantitative approach in management. The use of quantitative techniques to improve decision making.
- Risk. A situation in which a decision maker is able to estimate the likelihood of certain outcomes.
- Uncertainty. A situation in which a decision maker has neither certainty nor reasonable probability estimates available.
- Reinforcement theory. A theory that says that behavior is a function of its consequences.
- Reinforcement theory. The theory that behavior is a function of its consequences.
- Two-factor theory (also known as motivation-hygiene theory). A theory that relates intrinsic factors to job satisfaction and associates extrinsic factors with dissatisfaction.
- Two-factor theory (motivation-hygiene theory). The motivation theory that intrinsic factors are related to job satisfaction and motivation, whereas extrinsic factors are associated with job dissatisfaction.
- Prevention focus. A self-regulation strategy that involves striving for goals by fulfilling duties and obligations.
- Promotion focus. A self-regulation strategy that involves striving for goals through advancement and accomplishment.
- Risk aversion. The tendency to prefer a sure gain of a moderate amount over a riskier outcome, even if the riskier outcome might have a higher expected payoff.
- Satisfice. Acceptance of solutions that are "good enough."
The successor lecture is Human Development Quarter.