Difference between revisions of "Business Modeling Quarter"

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(Instruments)
(Concepts)
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===Concepts===
 
===Concepts===
#'''[[Business model]]'''. The core part of one or more [[competitive strategy|competitive strategi]]es that suggests how an [[enterprise]] is going to make money in one or more of its [[business]]es. The [[business model]] usually answers two key questions: how the enterprise is going to earn and how it is going to spend in a particular [[business]] or a group of them.
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#'''[[Business model]]'''. The core part of the [[strategic plan]] that suggests how an [[enterprise]] is going to make money in its [[business]]. The [[business model]] usually answers two key questions: how the enterprise is going to earn and how it is going to spend in a particular [[business]] or a group of them. Its [[competitive strategy]] may answer the question about its earning. Its [[business strategy]] may answer the question about its spending. Because an [[enterprise]] can be involved in several businesses, it can have several [[business model]]s.
 
#*[[Model]]. An abstraction of reality, a simplified representation of some real-world phenomenon.
 
#*[[Model]]. An abstraction of reality, a simplified representation of some real-world phenomenon.
 
#'''[[Commerce transaction]]'''.  
 
#'''[[Commerce transaction]]'''.  
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#*[[Business]]. Either an individual's regular occupation, profession, or trade, or the practice of making one's profit by engaging in commerce.
 
#*[[Business]]. Either an individual's regular occupation, profession, or trade, or the practice of making one's profit by engaging in commerce.
 
#*[[Departmentalization]]. The basis by which jobs in an [[enterprise]] are grouped together.
 
#*[[Departmentalization]]. The basis by which jobs in an [[enterprise]] are grouped together.
#'''[[Value chain]]'''. The entire series of organizational work activities that add value to each step from raw materials to finished product.
+
#'''[[Segmentation]]'''.
#*[[Value]]. The performance characteristics, features, and attributes, and any other aspects of goods and services for which customers are willing to give up resources.
 
#*[[Service profit chain]]. The service sequence from employees to customers to profit.
 
#*[[Technology]]. The way in which an [[organization]] transfers its [[input]]s into [[output]]s.
 
#*[[Cloud computing]]. Refers to storing and accessing data on the Internet rather than a computer's hard drive or a company's network.
 
#*[[Internet of things]]. Allows everyday "things" to generate and store and share data across the Internet.
 
#*[[Sharing economy]]. Business arrangements that are based on people sharing something they own or providing a service for a fee.
 
 
#'''[[Competitive strategy]]'''. A formulated [[strategy]] for how a [[strategic business unit]] is going to compete. This formulation usually states which one of four types of [[competitive strategy|competitive strategi]]es the [[strategic business unit]] is going to pursue, what it considers as its [[competitive advantage]] or [[competitive advantage|advantage]]s, defines its [[business model]], and may or may not include (a) what products, (c) resulted from what production, (d) at what price, (e) using what presentation and promotion, (f) on what [[market]] or [[market]]s with regard to the region or regions and/or segment or segments of customers, (g) with what front-end office personnel, (h) with what level of [[enterprise]]'s support this enterprise is going to offer, as well as (i) what financial results and/or competitors' actions would trigger what changes in those decisions. Rarely, a mature [[enterprise]] formulates just one [[competitive strategy]]; usually, there are several [[Competitive strategy|competitive strategi]]es in the [[enterprise portfolio]] since different [[strategic business unit]]s are supposed to have their own [[Competitive strategy|competitive strategi]]es.
 
#'''[[Competitive strategy]]'''. A formulated [[strategy]] for how a [[strategic business unit]] is going to compete. This formulation usually states which one of four types of [[competitive strategy|competitive strategi]]es the [[strategic business unit]] is going to pursue, what it considers as its [[competitive advantage]] or [[competitive advantage|advantage]]s, defines its [[business model]], and may or may not include (a) what products, (c) resulted from what production, (d) at what price, (e) using what presentation and promotion, (f) on what [[market]] or [[market]]s with regard to the region or regions and/or segment or segments of customers, (g) with what front-end office personnel, (h) with what level of [[enterprise]]'s support this enterprise is going to offer, as well as (i) what financial results and/or competitors' actions would trigger what changes in those decisions. Rarely, a mature [[enterprise]] formulates just one [[competitive strategy]]; usually, there are several [[Competitive strategy|competitive strategi]]es in the [[enterprise portfolio]] since different [[strategic business unit]]s are supposed to have their own [[Competitive strategy|competitive strategi]]es.
 
#*[[Cost leadership strategy]].  
 
#*[[Cost leadership strategy]].  
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#*[[Focus strategy|Focus strategi]]es.  
 
#*[[Focus strategy|Focus strategi]]es.  
 
#*[[Competitive advantage]]. What sets an enterprise apart; its distinctive edge.
 
#*[[Competitive advantage]]. What sets an enterprise apart; its distinctive edge.
#'''[[Segmentation]]'''.
+
#'''[[Value chain]]'''. The entire series of organizational work activities that add value to each step from raw materials to finished product.
#'''[[Segment strategy]]'''. A [[strategy]] that determines the behavior of the [[enterprise]] on a particular segment of its [[market]].
+
#*[[Value]]. The performance characteristics, features, and attributes, and any other aspects of goods and services for which customers are willing to give up resources.
#*[[Growth strategy]]. A [[segment strategy]] that's used when the enterprise wants to expand the number of markets served or products offered, either through its current business(es) or through new business(es).
+
#*[[Service profit chain]]. The service sequence from employees to customers to profit.
#*[[Innovation strategy]]. A [[segment strategy]] that emphasizes the introduction of major new products and services.
+
#*[[Technology]]. The way in which an [[organization]] transfers its [[input]]s into [[output]]s.
#*[[Stability strategy]]. A [[segment strategy]] in which an enterprise continues to do what it is currently doing.
+
#*[[Cloud computing]]. Refers to storing and accessing data on the Internet rather than a computer's hard drive or a company's network.
#*[[Cost-minimization strategy]].  A [[segment strategy]] that emphasizes tight cost controls, avoidance of unnecessary innovation or marketing expenses, and price cutting.
+
#*[[Internet of things]]. Allows everyday "things" to generate and store and share data across the Internet.
#*[[Imitation strategy]]. A [[segment strategy]] that seeks to move into new products or new markets only after their viability has already been proven usually by competitors.
+
#*[[Sharing economy]]. Business arrangements that are based on people sharing something they own or providing a service for a fee.
#*[[Sales-oriented strategy]]. A [[segment strategy]] used by an enterprise's various functional departments to support the [[competitive strategy]].
+
#'''[[Business strategy]]'''. A [[strategy]] that determines the behavior of the [[enterprise]] on a particular segment of its [[market]].
 +
#*[[Growth strategy]]. A [[business strategy]] that's used when the enterprise wants to expand the number of markets served or products offered, either through its current business(es) or through new business(es).
 +
#*[[Innovation strategy]]. A [[business strategy]] that emphasizes the introduction of major new products and services.
 +
#*[[Stability strategy]]. A [[business strategy]] in which an enterprise continues to do what it is currently doing.
 +
#*[[Cost-minimization strategy]].  A [[business strategy]] that emphasizes tight cost controls, avoidance of unnecessary innovation or marketing expenses, and price cutting.
 +
#*[[Imitation strategy]]. A [[business strategy]] that seeks to move into new products or new markets only after their viability has already been proven usually by competitors.
 +
#*[[Exit strategy]]. A [[business strategy]] that seeks to withdraw an [[enterprise]] out of a particular [[business]] at the lowest cost and biggest gain.
 
#*[[Harvesting]]. Exiting a venture when an entrepreneur hopes to capitalize financially on the investment in the future.
 
#*[[Harvesting]]. Exiting a venture when an entrepreneur hopes to capitalize financially on the investment in the future.
 
#'''[[Product]]'''.
 
#'''[[Product]]'''.

Revision as of 19:05, 23 March 2018

Business Modeling Quarter (hereinafter, the Quarter) is the first of four lectures of Operations Quadrivium (hereinafter, the Quadrivium):

The Quadrivium is the first of seven modules of Septem Artes Administrativi, which is a course designed to introduce its learners to general concepts in business administration, management, and organizational behavior.


Outline

The predecessor lecture is Feasibility Study Quarter.

Concepts

  1. Business model. The core part of the strategic plan that suggests how an enterprise is going to make money in its business. The business model usually answers two key questions: how the enterprise is going to earn and how it is going to spend in a particular business or a group of them. Its competitive strategy may answer the question about its earning. Its business strategy may answer the question about its spending. Because an enterprise can be involved in several businesses, it can have several business models.
    • Model. An abstraction of reality, a simplified representation of some real-world phenomenon.
  2. Commerce transaction.
  3. Enterprise. (a) An endeavor undertaken in order to create something or develop somebody, or (b) an undertaking that includes several endeavors and may or may not represent an entire business or organization. The enterprise assumes some level of enterprise effort.
    • Legal entity. Any entity such as an legally-adult individual or a corporation to which the law grants property rights and responsibilities. Particularly, the rights include capacity to buy and sell, enter into agreements or contracts, assume obligations, incur and pay debts, sue and be sued, as well as be held responsible for its actions.
    • Business. Either an individual's regular occupation, profession, or trade, or the practice of making one's profit by engaging in commerce.
    • Departmentalization. The basis by which jobs in an enterprise are grouped together.
  4. Segmentation.
  5. Competitive strategy. A formulated strategy for how a strategic business unit is going to compete. This formulation usually states which one of four types of competitive strategies the strategic business unit is going to pursue, what it considers as its competitive advantage or advantages, defines its business model, and may or may not include (a) what products, (c) resulted from what production, (d) at what price, (e) using what presentation and promotion, (f) on what market or markets with regard to the region or regions and/or segment or segments of customers, (g) with what front-end office personnel, (h) with what level of enterprise's support this enterprise is going to offer, as well as (i) what financial results and/or competitors' actions would trigger what changes in those decisions. Rarely, a mature enterprise formulates just one competitive strategy; usually, there are several competitive strategies in the enterprise portfolio since different strategic business units are supposed to have their own competitive strategies.
  6. Value chain. The entire series of organizational work activities that add value to each step from raw materials to finished product.
    • Value. The performance characteristics, features, and attributes, and any other aspects of goods and services for which customers are willing to give up resources.
    • Service profit chain. The service sequence from employees to customers to profit.
    • Technology. The way in which an organization transfers its inputs into outputs.
    • Cloud computing. Refers to storing and accessing data on the Internet rather than a computer's hard drive or a company's network.
    • Internet of things. Allows everyday "things" to generate and store and share data across the Internet.
    • Sharing economy. Business arrangements that are based on people sharing something they own or providing a service for a fee.
  7. Business strategy. A strategy that determines the behavior of the enterprise on a particular segment of its market.
  8. Product.
  9. Strategic plan. A plan that applies to the entire enterprise, formalizes its enterprise portfolio, and establishes the enterprise's overall goals. This plan also defines its business models and may or may not include related competitive strategies.
    • Strategy. The plan for how the organization will do what it's in business to do, how it will compete successfully, and how it will attract and satisfy its customers in order to achieve its goals.
    • Strategic flexibility. The ability to recognize major external changes, to quickly commit resources, and to recognize when a strategic decision was a mistake.

Methods

  1. AIDA technique.

Instruments

  1. Business Model Canvas.
  2. Orientation mix.
  3. Marketing mix.
  4. Promotional mix.

Practices

The successor lecture is Chief Execution Quarter.

Materials

Recorded audio

Recorded video

Live sessions

Texts and graphics

See also