CNMCyber for Competence
CNM Cyber for Competence (hereinafter, the Session) is a learning session introducing its participants to CNM Competency Suite. The Session consists of four lessons, each of which is made of three to five lesson parts, called lectios. Every lectio includes a presentation and a quiz. The official version of the Session is published at CNM Cert. Its materials are also published at CNM Page, CNM Talk, CNM Wiki, and various channels for marketing and convenience purposes.
The Session is the second of four sessions of the CNM Cyber Welcome Course.
Contents
Outline
The predecessor activity is the Introduction to CNM Cyber.
Competency Suite Essentials
- Main wikipage: Competency Suite Essentials
CNM Tube Essentials
- Main wikipage: CNM Tube Essentials
CNM Wiki Essentials
- Main wikipage: CNM Wiki Essentials
CNM Cert Essentials
- Main wikipage: CNM Cert Essentials
- CNM Cert. The learning management system (LMS) of CNM Cyber that is delivered to its end-users as a service.
- Learning management system (LMS). A system for administration, documentation, tracking, reporting, and delivery of educational courses, training programs, or learning and development programs. Usually, LMS is built using e-learning software.
- Credential. An achievement, aspect of a person's background, authority, competence, personal quality, and/or qualification, typically when used to indicate that the named person is suitable for something. A credential could also be a document that a third party issues to a person in order to certify this person's achievement, competence, qualification, etc.
- Learning activity. Something that a learner does or is offered to do for his or her learning. The Activity may also refer to functionality of learning management systems.
- Lesson. Any learning activity that involves some learning content delivery and, usually, student's feedback such as answering questions.
- Quiz. The learning activity that is designed to test one's knowledge about a certain subject.
- Course forum. A learning activity in which course participants are supposed to hold conversations like Q&A sessions or discussions on particular topics in the form of posted messages.
- Learning sequence. Any sequence of learning activities or educational objectives that any human-learning theory or one's intuition suggests.
- Predecessor activity. An activity that precedes another activity without any other activities intervening. One activity can have multiple predecessor activities and can be the predecessor of multiple activities.
- Successor activity. Any activity that follows another activity without any other activities intervening. One activity can have multiple successor activities and can be the successor of multiple activities.
- Course. A path of something. In the United States, a course is a quantifiable unit of instruction and refers to a course of study of one subject within one academic term. In education, generally, a course of study refers to the academic major. At learning management systems, a course refers to one standalone educational unit that requires a separate enrollment and identifies quantifiable criteria for its completion.
- Enrollment tool. A tool that allows for enrollment.
- Prerequisite. Something like an activity or event that must exist, happen, or end before something else can exist, happen, or start.
- Curriculum. The aggregate of learning content and learning sequence of a particular course of study or all the courses offered by an educational institution, or their brief description.
- Prescripted curriculum. Any curriculum that is externally imposed in advance.
- Individualized curriculum. Any curriculum tailored to meet the needs of a particular learner.
- Credential. An achievement, aspect of a person's background, authority, competence, personal quality, and/or qualification, typically when used to indicate that this person is suitable for something. A credential could also be a document that a third party issues to a person in order to certify this person's achievement, competence, qualification, etc.
- Competence. The ability to do something at some degree of success, productivity, effectiveness, and efficiency.
CNM Cyber for Action is the successor session.