Project Management Quarter
Project Implementation Quarter (hereinafter, the Quarter) is the last of four lectures of Project Quadrivium (hereinafter, the Quadrivium):
- The Quarter is designed to introduce its learners to enterprise implementation, or, in other words, to concepts related to implementing enterprise design; and
- The Quadrivium examines concepts of administering various types of enterprises known as enterprise administration as a whole.
The Quadrivium is the first of seven modules of Septem Artes Administrativi, which is a course designed to introduce its learners to general concepts in business administration, management, and organizational behavior.
Lecture outline
The predecessor lecture is Solution Design Quarter.
Concepts
- Project management. The task of getting a project's activities done on time, within budget, and according to specifications.
- Project management. Practice and a set of concepts, based on that practice, that define culture of managing of projects from the moment when the project manager is identified to the project closing.
- Scheduling. Detailing what activities have to be done, the order in which they are to be completed, who is to do each, and when they are to be completed.
- Enterprise effort. A determined attempt or a set of attempts undertaken in order to create outcomes of a work package, task, activity, project, operations, and/or enterprise.
- Work package.
- Activity.
- Project. One or more enterprise efforts undertaken in order to create a unique deliverable, most features of which can be identified before the development starts.
- Operations (or Ongoing operations). Repetitive enterprise efforts undertaken in order to create a specified deliverable or a batch of specified deliverables using already designed process.
- DevOps. Practice and a set of concepts, based on that practice, that define culture of unifying software development (Dev) and software operations (Ops). Its signature toolchain represents a chain of tools that fit one of the following categories: (a) Code, (b) Build, (c) Test, (d) Package, (e) Release, (f) Configure, and (e) Monitor.
- Problem. A discrepancy between the current state of affairs and some desired state or, in other words, an obstacle that makes it difficult to achieve a desired goal or purpose.
- Structured problem. A straightforward, familiar, and easily defined problem.
- Procedure. A series of sequential steps used to respond to a well-structured problem.
- Unstructured problem. A problem that is new or unusual and for which information is ambiguous or incomplete.
- Problem formulation. The stage of creative behavior that involves identifying a problem or opportunity requiring a solution that is as yet unknown.
- Task.
- Task force (ad hoc committee). A temporary committee or team formed to tackle a specific short-term problem affecting several departments.
- Task identity. The degree to which a job requires completion of a whole and identifiable piece of work.
- Task identity. The degree to which a job requires completion of a whole and identifiable piece of work.
- Task significance. The degree to which a job has a substantial impact on the lives or work of other people.
- Task significance. The degree to which a job has a substantial impact on the lives or work of other people.
- Task structure. One of Fiedler's situational contingencies that describes the degree to which job assignments are formalized and structured.
- Task structure. The degree to which job assignments are procedurized.
Methods
Instruments
Practices
This lecture concludes the Quadrivium. Since the next, third module of the Course is Operations Quadrivium; thus, the successor lecture is Business Inquiry Quarter.